Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560 Ti   (ID=0x1200)
    Vendor:   NVIDIA
    VRAM:     1994 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.037 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Users\DenninDalke\Development\Personal\Build\Out of Control_Data\Managed\Boo.Lang.dll (this message is harmless)
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass '' shader state not supported
Joystick connected ("Controller (XBOX 360 For Windows)").
 
(Filename:  Line: 1349)

STARTED WARMUP
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

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(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Normal:(0.0, 1.0, 0.0)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Normal:(0.0, 1.0, 0.0)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Normal:(0.0, 1.0, 0.0)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Collision magnitude: 14.23025
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Congratzzzzzz!!!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Stopped Music
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 4.814070 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1232.
Total: 1.402755 ms (FindLiveObjects: 0.040147 ms CreateObjectMapping: 0.016777 ms MarkObjects: 0.521014 ms  DeleteObjects: 0.442817 ms)

WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass '' shader state not supported
